DemoniCore: New Insanity mechanic!
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Hello gamers! DemoniCore is a new play2earn HIVE game where you
conjure demons to battle, and win DCORE for slaying them in simple turn-based RNG combat.
Today I introduced a new game mechanic: Insanity.
Essentially, demons possess the indidious ability to chip away at your mental health. The more demon battles you fight, the more Insanity points you will accumulate. After a certain level of Insanity, your battle stats (such as Attack and Defense) will suffer.
You regain sanity by Conjuring and slaying a new demon type, the Otherworld demon. When slain, these demons do not drop DCORE, but As a DemoniCore Conjurer, you are trained in the art of taking these defeated demons' energies to calm your mind.
In terms of gameplay and lore, the new Insanity mechanic adds depth and a new strategic dimension to the world of DemoniCore. In terms of tokenomics, this mechanic was designed to help maintain the value of DCORE and keep the game economy healthy by slightly slowing the rate of token emissions needed.
In other news, several of you have requested a Discord server where you can provide feedback on the game, and chat with other players in this growing community. I hear you, and I plan to create a Discord soon - stay tuned for the details!
As always, thank you for your love and support! For anyone who hasn't yet played, please give DemoniCore a try!
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